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    Minecraft Enderman mod | How to get Enderman's powers

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    Catherine Le Nevez
    @catherinelenevez

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    A Minecraft Enderman mod has been created which basically allows you to steal their wholesale powers. While it's not exactly perfect, it's almost damn close to letting you enjoy all the positives of an Enderman in Minecraft - and all the negatives too.

    The mod was created by / u / Henry_Cat735 and featured at the / r / Minecraft subreddit. Most importantly, it's not a mod that requires any kind of external code or file - you can accomplish the magic simply by using command blocks.



    How to use the Minerman Enderman mod

    Activating this Minecraft Enderman mod requires the use of Command Blocks, so the first thing you need to know is that it won't work in Survival. You will need to play in Creative mode, in Cheat Survival mode or have administrator access on a server.

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    You will also need to know how to work with command blocks. If you've never done this before, you'll need to type some commands in the chat! Here are the steps you need to take for the whole process, as outlined in this pastebin file posted by / u / Henry_Cat735 on Reddit.

  • Generate a command block using this command:
    • / give @s minecraft: command_block
  • Enter the following command in the newly generated command block:
    • / give @p minecraft: player_head {AttributeModifiers: ({Slot: "head", AttributeName: "generic.maxHealth", Nome: "generic.maxHealthg", Importo: 20, Operazione: 0, UUIDLeast: 1, UUIDMost: 1} ), SkullOwner: "MHF_enderman", tag: "enderman", display: {Nome: '{"text": "Enderman Head", "color": "dark_purple"}'}}
  • Place a Redstone flashlight on the control block to activate it.
  • This will give you a special Endermen head.
  • Now that you have your head, your health will be slightly improved. However, activating these powers requires the addition of a number of other commands.



    The following commands need to be run on a loop, so you'll need to put one command in a command block each and make sure each one is linked to a repeating Redstone clock. You can even choose your powers!

    Minecraft Enderman mod | Give a teleport stick

    • / run as @a unless entity @s (nbt = {Inventory: ({Slot: 103b, tag: {tag: "enderman"}})}) execute tag @s remove data Stem
    • / run as @a unless entity @s (nbt = {Inventory: ({Slot: 103b, tag: {tag: "enderman"}})}) run clear @s minecraft: carrot_on_a_stick {display: {Name: '{ "Text": "Teleport", "color": "dark_purple"} '}}
    • / run as @a (nbt = {Inventory: ({Slot: 103b, tag: {tag: "enderman"}})}) unless the entity @s (tag = givenStick) executes give @s minecraft: carrot_on_a_stick {display: {name: '{' text ': "Teleport", "color": "dark_purple"}'}}
    • / tag @a (nbt = {Inventory: ({Slot: 103b, tag: {tag: "enderman"}})}) add dataStick

    Minecraft Enderman mod | Activate the teleport stick

    • / execute at @a (score = {teleport = 1}, nbt = {SelectedItem: {id: "minecraft: carrot_on_a_stick", tag: {display: {Name: '{"text": "Teletrasporto", "color": "Dark_purple"} '}}}}) esegui tp @p ^ ^ ^ 16

    • / execute at @a (score = {teleport = 1}, nbt = {SelectedItem: {id: "minecraft: carrot_on_a_stick", tag: {display: {Name: '{"text": "Teletrasporto", "color": "Dark_purple"} '}}}}) esegui spreadplayer ~ ~ 0 1 false @p

    • / execute at @a (nbt = {Inventory: ({Slot: 103b, tag: {tag: "enderman"}})}, score = {teletrasporto = 1}) esegui playsec minecraft: entity.enderman.teleport master @p ~ ~ ~ 1 1

    • / the players on the board score @a teleport 0

    Minecraft Enderman mod | Automatically dodges arrows

    • / run @a (nbt = {Inventory: ({Slot: 103b, tag: {tag: "enderman"}})}) positioned ~ -0,8 ~ -1 ~ -0,8 if entity @e (type = arrow, dx = 1.6, dy = 2.5, dz = 1.6, nbt = {inGround: 0b}) run spreadplayer ~ ~ 0 16 false @p

    Minecraft Enderman mod | Take water damage

    • / execute at @a (nbt = {Inventory: ({Slot: 103b, tag: {tag: "enderman"}})}) if the ~ ~ ~ water effect block flows gives @p minecraft: instant_damage



    • / run @a (nbt = {Inventory: ({Slot: 103b, tag: {tag: "enderman"}})}) if block ~ ~ ~ water run playsound minecraft: entity.enderman.teleport master @p ~ ~ ~ 1 1


    • / execute at @a (nbt = {Inventory: ({Slot: 103b, tag: {tag: "enderman"}})}) se blocco ~ ~ ~ water run spreadplayers ~ ~ 0 16 false @p

    Unfortunately, the creator of the mod has not yet figured out how to make players take rain damage.

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