close
    search Buscar

    The Burnout Dominator Solution

    Who I am
    Philippe Gloaguen
    @philippegloaguen

    Item Feedback:

    content warning

    Burnout challenge

    1 Explanation of the races

    Burnout challenge
    The biggest return of the Burnout series will be its most famous challenge, the Burnout in fact. Doing a Burnout (a super spectacular acceleration) will be easier than in previous editions of the game, you just have to fill your bar to the maximum and then use it all at once.
    If you manage to do a Burnout your bar will fill up instantly and you can use it once again by performing a truly spectacular Bornout chain. The mechanics are different for Domination but the essentials are the same. You will have to fill your Burnout bar by driving like a crazy Maniac, like staying in the wrong lane, approaching others dangerously, hitting them etc. etc.
    You can also earn the Turbo by trying to throw your opponents off the main road (with a door of course), beware that if you are hit you will lose Turbo energy. The turbo bar will change to blue Super Car once it is filled and then you can start Burnout.
    In order to make a chain you will have to keep driving like a mad maniac and fill the yellow bar behind the flames, do it and at the end (it will start blinking if you did everything correctly) you can do this again for each consecutive Burnout. Remember that if you use the Turbo while your gauge is not Super Car it will not fill up while driving crazy (you will just use it).



    For the Burnout Challenge you will earn:
    - 1.000 for each single Burnout.
    - 2.000 for the first Burnout in the chain which will increase by 1.000 for each Burnout chain you will be able to do.


    Example: 4x Bornout = 2.000 + 3000 + 4000 + 5000 = 14.000


    For the other points of the challenge, for each chain completed by Burnout you will have a multiplier bonus increase of 1X.

    Example: 4x Burnout = 5x Bonus Multiplier.

    If you slam your chain it will be reset (it will return from scratch).

    Ride in Flames

    Ride in Flames
    Whenever you unlock a preview event, which will consist of an attempt to spin a race with a certain amount of time in the Dominator Class, you unlock that series.
    As in Gran Turismo you will earn Medals based on your speed in completing each lap. This means you should avoid accidents as much as possible and maximize your Turbo opportunities.
    But while the time limit for each Lap in Flames will be shorter and more difficult from time to time, the ideal strategy will be not to do the whole lap in Turbo or in Burnout chain. Try to stay away from the Turbo when entering with heavy or tight traffic areas or blind curves.
    Only if the road is empty (for example the coast road in Ocean Race) will you be able to use it without problems.

    Series Tuner

    Series Tuner

    TU01. Furious Road

    Car: Tuned Sports
    Track: Steeltown Works Avanti
    Score: 4/7/10

    TU02. Maniac

    Car: Any Unlocked Tuner
    Track: Steeltown Works in reverse
    Score: 20,000/30,000/50,000

    TU03. Train

    Machine: Tuned Drifter
    Slope: Valle Bushido Avanti
    Score: 3rd / 2nd / 1st
    Unlock: Move a total of 9000 feet to unlock the Tuned Drifter.


    TU04. Ride in Flames

    Car: Super Coupe
    Track: Forward Ocean Road
    Punteggio: 2:30.00/2:10.00/2:00.00


    TU05. Burnout challenge

    Car: Any Unlocked Tuner
    Track: Steeltown Works Avanti
    Score: 1,000/2,500/4,000

    TU06. Partial Success Challenge

    Car: Custom Coupe Ultimate
    Track: Autostrada Avanti
    Score: 1,000/2,500/4,000
    Unlock: 2x Burnout to unlock the Custom Coupe Ultimate.

    TU07. Maniac

    Machine: Work Type M
    Track: Highway to the contrary
    Score: 8,000/20,000/50,000
    Unlock: 50,000 points to unlock the Work Type M.

    TU08. Escape Challenge

    Car: Any Unlocked Tuner
    Track: Forward Ocean Road
    Score: 2,500/5,000/10,000

    TU09. qualifying

    Car: Any Unlocked Tuner
    Track: Highway to Giro Avanti
    Score: 3rd / 2nd / 1st

    TU10. Train

    Car: Any Unlocked Tuner.
    Track: Steeltown Works in reverse
    Score: 3rd / 2nd / 1st
    Unlock: Destroy the Tuned Muscle rival 3 times to unlock him.

    TU11. Furious Road

    Car: Any Unlocked Tuner
    Track: Hills of Tuscany Avanti
    Score: 5/8/10

    TU12. Big prize

    Car: Any Unlocked Tuner
    Pistas: Black Gold Highway Ahead, Ocean Road Ahead, Steeltown Works Reverse.
    Score: 3rd / 2nd / 1st

    TU13. Dominator Challenge from Maniac

    Car: Super Coupe
    Track: Forward Ocean Road
    Score: 20,000/40,000/80,000
    Unlock: Win Gold to unlock the Super Coupe.

    Classic Series

    Classic Series

    CL01. Burnout challenge

    Car: Any Unlocked Classic
    Track: Next Glacial Waterfall
    Score: 2,000/4,000/6,000

    CL02. Escape Challenge

    Unlockable From: Event 1
    Car: Any Unlocked Classic
    Track: Palazzo Bushido Avanti
    Score: 2,000/4,000/6,000
    CL03. Maniac


    Car: American Classic
    Track: Next Glacial Waterfall
    Score: 4,000/6,000/10,000
    Unlock: 10,000 points to unlock the American Classic.

    CL04. Competition

    Machine: Classic Burnout
    Track: Autostrada Oro Nero
    Score: 3rd / 2nd / 1st
    Unlock: 2x (Chained) Burnout Unlock Classic Burnout.


    CL05. Furious Road

    Car: Any Unlocked Classic
    Slope: Cima Bushido Avanti
    Score: 3/6/8

    CL06. Partial Success Challenge

    Car: Any Unlocked Classic
    Track: Autostrada Oro Nero
    Score: 1,000/2,000/4,000

    CL07. Ride in Flames

    Machine: Low Profile
    Track: Next Spiritual Tower
    Punteggio: 2:30.00/2:10.00/2:00.00

    CL08. Furious Road

    Car: Classic Drift
    Slope: Glacial waterfall to the contrary
    Score: 3/5/8
    Unlock: Move a total of 3000 feet to unlock Classic Drift.

    CL09. Competition

    Car: Any Unlocked Classic
    Track: Next Spiritual Tower
    Score: 3rd / 2nd / 1st
    Unlock: Destroy the Classic Euro Rival to unlock it.

    CL10. qualifying

    Car: Any Unlocked Classic
    Slope: Spiritual Tower
    Score: 3rd / 2nd / 1st

    CL11. Maniac

    Car: Any Unlocked Classic
    Track: Autostrada Oro Nero Reverse
    Score: 10,000/15,000/25,000

    CL12. Big prize

    Car: Any Unlocked Classic
    Track: Frozen Hill on the contrary, Autostrada Oro Nero Avanti, Cima Bushido Avanti.
    Score: 3rd / 2nd / 1st

    CL13. Dominator Challenge from Maniac

    Machine: Low Profile
    Clue: Top Bushido to the Opposite
    Score: 20,000/30,000/40,000
    Unlock: Win Gold to unlock Low Profile cars.

    Partial Success & Escape Challenge

    Partial Success & Escape Challenge
    I put these two challenges together because they are almost exactly the same. Both involve a small portion of the track or at most one lap around a certain track trying to score high enough to win a medal. The Burnout chains will act as a multiplier for the score.
    The only difference between the two modes will be the Maniacal mode that you will have to use to earn points.
    For partial success you will have to drive as close as possible to traffic. You will earn 50 points for each success of forward traffic and traffic coming at low speed or from afar. You will have 100 points per driving near high speed traffic.
    Escape Challenge is about the large section of the track and you simply have to drive as fast as possible to earn the score for the medal. You will have more points for quick driving and if you cut corners. The general rule will be about 1 point for every 1.5-2 of speed gained.

    Maniac

    Maniac
    This will be a combination of Burnout, Partial Success, and Escape Challenge in one crazy mode that will force suicidal mad races. You will need incredible and fantastic driving skills to beat the total scores here but to be honest many of the races will give you two laps to try and earn the right score but you will see that it will be difficult to reach the limit imposed by the race.
    Remember Burnout Chains are the key !!!

    qualifying

    qualifying
    The Eliminator version of Dominator is the same as you found in Vendetta. Instead of each competitor being eliminated after each lap (there are now 6 competitors and each track takes two minutes as length-time) there will be a time of 30 seconds before each elimination.
    Think of it as a huge Royal Rumble. Use the Burnouts, push your opponents off the track do what you want but you win or rather you don't have to finish last.
    There will be only one ... ..

    Furious Strada

    Furious Strada
    This game mode will be simple, demolish as many cars as you can before being destroyed. There will be so many ways to destroy the other machines.

    Destruction Against the Wall: Easy to do. Send your opponent during the race against a wall or barrier.

    Traffic Destruction: It will split into many other options depending on the type of traffic you want to hit your enemy.

    Destruction: You simply catch your opponent off guard, as difficult as you can imagine.

    Destroy It Psychologically: Frighten the AI ​​with a fight. You just need to put pressure on him by staying close and stalking him but don't hit him too hard. He'll take care of self-elimination himself.

    Vertical Destruction: Also known as "death from above" and you will need to use ramps to do this. The best opportunity on a normal track will be to run in the great arch at the entrance of the city on the track of Tuscany.

    Grand Prix

    Race
    Here is finally a normal, flat normal race that you just have to finish. Sometimes this mode will change and a car with a flashing yellow symbol will approach, it will be your rival to beat. Take out the rival for your prize.

    Grand Prix
    A Grand Prix will be a list of regular races and the goal will be to make some money. After each race you will have a number of points that will be added up from time to time up to the total that will determine your medal.

    First - 6 Points
    Second - 4 Points
    Third - 3 Points
    Fourth - 2 Points
    Fifth - 1 Point
    Sixth - 0 Points

    If you reset you will have to start over from the beginning of the series, you are warned.

    Dominator Point System
    After finishing the race you will earn Dominator Points based on the results made during the race, you can also restart after finishing the race (the final stats shown on the screen) unless you have earned enough like a car or a trophy.
    Resetting during the race will cancel all progress from your last successfully completed race.

    Bronze Medal = 25

    Silver Medal = 50

    Gold Medal = 75

    Note that you will win Dominator Points depending on which medal is registered for the race, i.e. the total number of points accumulated in each event will be increased if you win Important Medals, and a maximum of 75 for the gold one.

    Unlock a Machine = 30

    Trophy = 20

    Signature Shortcut = 50

    Completing a Trophy:

    Beginner / Aggressive = 100

    Maniac / Without Fear = 200

    At 25% and 75% you will unlock the Damage Menu which will bring you to zero Domination Points but has an interesting even if only aesthetic effect on the game menus.

    World Championship

    World Championship
    Players can unlock any of the next levels by completing any event placed before that. For the regular series, 13 Events will be the Dominator Challenge which will be unlocked by winning all four cars in the respective series.

    The Classic Series will have progress like this:

    4 6 8 10
    1 - 2 - 3 - - - - - 12
    5 7 9 11

    For the other regular series the progress will be as follows:

    2 4 6 8 10
    1 - - - - - - 12
    3 5 7 9 11

    The Dominator Series will only have ten events:

    2 4 6
    1 - - - - 8 - 9 - 10
    3 5 7

    To open a certain class players will need to earn the following Dominator Points, either through the World Championship or the Record Breaker:

    Factory 500

    Tuner 1200

    Hotrod 2000

    Super 3000

    Race 4500

    Dominator 6000 + any Dominator vehicle class

    Event Legend:

    Code. Event Type

    Machine: What kind of Machine you can use for this event

    Track: On which track you will have to run

    Score: Bronze / Silver / Gold
    Escape, Partial Success, Burnout Challenge, and Maniac are measured in points.
    Furious Road is measured in Destruction.
    Lap in Flames will be measured in qualifying time.
    Match and Eliminator will be measured against final position.

    Unlock Cars: What car can you unlock? (only for some routes).

    World Championship
    Players can unlock any of the next levels by completing any event placed before that. For the regular series, 13 Events will be the Dominator Challenge which will be unlocked by winning all four cars in the respective series.

    The Classic Series will have progress like this:

    4 6 8 10
    1 - 2 - 3 - - - - - 12
    5 7 9 11

    For the other regular series the progress will be as follows:

    2 4 6 8 10
    1 - - - - - - 12
    3 5 7 9 11

    The Dominator Series will only have ten events:

    2 4 6
    1 - - - - 8 - 9 - 10
    3 5 7

    To open a certain class players will need to earn the following Dominator Points, either through the World Championship or the Record Breaker:

    Factory 500

    Tuner 1200

    Hotrod 2000

    Super 3000

    Race 4500

    Dominator 6000 + any Dominator vehicle class

    Event Legend:

    Code. Event Type

    Machine: What kind of Machine you can use for this event

    Track: On which track you will have to run

    Score: Bronze / Silver / Gold
    Escape, Partial Success, Burnout Challenge, and Maniac are measured in points.
    Furious Road is measured in Destruction.
    Lap in Flames will be measured in qualifying time.
    Match and Eliminator will be measured against final position.

    Unlock Cars: What car can you unlock? (only for some routes).

    Factory series

    Factory series

    FA01. Maniac

    Machine: Factory Muscle
    Track: Spiritual Forward Portal
    Score: 8,000/12,000/20,000

    FA02. Escape Challenge

    Macchina: American Drifter
    Track: Next Glacial Waterfall
    Score: 2,000/3,500/5,000
    Unlock: Move a total of 3000 feet to unlock the American Drifter.

    FA03. Furious Road

    Machine: Any Factory Unlocked
    Track: Highway to Giro Avanti
    Score: 4/7/9

    FA04. Train

    Machine: Limited Series ST
    Track: Next Glacial Waterfall
    Score: 3rd / 2nd / 1st
    Unlock: Complete with 15 vehicles to unlock the ST Limited Series.

    FA05. Ride in Flames

    Machine: Factory GT
    Track: Highway to Giro Avanti
    Punteggio: 1:30.00/1:20.00/1:15.00

    FA06. Burnout challenge

    Machine: Any Factory Unlocked
    Track: Bushido Valley Forward
    Score: 4,000/9,000/12,000

    FA07. Train

    Machine: Any Factory Unlocked
    Track: Hills of Tuscany Avanti
    Score: 3rd / 2nd / 1st
    Unlock: Destroy the Rival J Coupe twice to unlock it.

    FA08. Partial Success Challenge

    Machine: Any Factory Unlocked
    Track: Next Spiritual Tower
    Score: 1,000/2,000/4,000

    FA09. qualifying

    Machine: Any Factory Unlocked
    Track: Tuscan Landscape Forward
    Score: 3rd / 2nd / 1st

    FA10. Furious Road

    Machine: Any Factory Unlocked
    Track: Autostrada Oro Nero on the contrary
    Score: 4/6/9

    FA11. Maniac

    Machine: Factory Sports
    Track: Autostrada Oro Nero Avanti
    Score: 20,000/30,000/50,000
    Unlock: 50,000 points to unlock Factory Sports.

    FA12. Big prize

    Machine: Any Factory Unlocked
    Pistas: Spiritual Portal Forward, Tuscan Hills to the contrary, Motorway to Giro to the contrary.
    Score: 3rd / 2nd / 1st

    FA13. Maniac Dominator Challenge

    Machine: Factory GT
    Slope: Glacial waterfall to the contrary
    Score: 10,000/20,000/30,000
    Unlock: Win Gold to unlock the Factory GTs.

    Series Hot Rod

    Series Hot Rod

    HR01. Furious Road

    Machine: Any Unlocked Hot Rod
    Track: Spiritual Forward Portal
    Score: 5/8/11

    HR02. Ride in Flames

    Machine: Charger
    Track: Tuscan landscape on the contrary
    Punteggio: 1:30.00/1:20.00/1:15.00

    HR03. Maniac

    Machine: Assassin
    Track: Forward Ocean Road
    Score: 60,000/90,000/150,000
    Unlock: 150,000 points to unlock the Assassin.

    HR04. Partial Success Challenge

    Machine: Any Unlocked Hot Rod
    Track: Autostrada Oro Nero on the contrary
    Score: 1,000/2,000/3,000

    HR05. Train

    Machine: Street Dodger
    Track: Motorway in Giro al Contrario
    Score: 3rd / 2nd / 1st
    Unlock: Successfully use 15 vehicles to unlock the Street Dodger.

    HR06. Maniac

    Machine: Customizable Hot Rod
    Track: Steeltown Works in reverse
    Score: 25,000/45,000/65,000
    Unlock: Move a total of 9000 feet to unlock the customizable Hot Rod.

    HR07. Furious Road

    Machine: Any Unlocked Hot Rod
    Track: Road on the Ocean to the contrary
    Score: 5/9/11

    HR08. Sfida in Fugue

    Machine: Any Unlocked Hot Rod
    Slope: Glacial waterfall to the contrary
    Score: 3,000/6,000/9,000

    HR09. qualifying

    Machine: Any Unlocked Hot Rod
    Track: Tuscan hills to the contrary
    Score: 3rd / 2nd / 1st

    HR10. Train

    Machine: Any Unlocked Hot Rod
    Track: Autostrada Oro Nero on the contrary
    Score: 3rd / 2nd / 1st

    HR11. Burnout challenge

    Machine: Street Rod
    Track: Tuscan Landscape Forward
    Score: 5,000/8,000/15,000
    Unlock: 4x Burnout to unlock the Street Rod.

    HR12. Big prize

    Machine: Any Unlocked Hot Rod
    Pistas: Motorway to Giro the Contrary, Spiritual Gate to the Contrary, Tuscan Landscape Forward.
    Score: 3rd / 2nd / 1st

    HR13. Dominator Challenge from Maniac

    Machine: Charger
    Track: Autostrada Avanti
    Score: 20,000/30,000/50,000
    Unlock: Win Gold to unlock the Charger.

    Super Series

    Super Series

    SU01. Gara

    Car: Any Super Unlocked
    Track: Forward Ocean Road
    Score: 3rd / 2nd / 1st

    SU02. Maniac

    Car: Euro Super
    Slope: Bushido valley al Contrario
    Score: 40,000/60,000/10,000
    Unlock: 100,000 points to unlock the Euro Super.

    SU03. Furious Road

    Car: American Super
    Track: Tuscan Hills Avanti
    Score: 5/9/12
    Unlock: Move a total of 9000 feet to unlock the American Super.

    SU04. Burnout

    Car: Any Super Unlocked
    Track: Autostrada Oro Nero on the contrary
    Score: 10,000/20,000/35,000

    SU05. Ride in Flames

    Machine: Super Prototype
    Track: Steeltown Works Avanti
    Punteggio: 2:00.00/1:45.00/1:35.00

    SU06. Gara

    Car: Any Super Unlocked
    Slope: Cima Bushido Avanti
    Score: 3rd / 2nd / 1st
    Unlock: Destroy the Super Muscle Rival 3 times to unlock it.

    SU07. Escape Challenge

    Car: Any Super Unlocked
    Track: Road on the Ocean to the contrary
    Score: 3,000/6,000/12,000

    SU08. Partial Success Challenge

    Car: Any Super Unlocked
    Track: Steeltown Works Avanti
    Score: 2,000/3,000/4,000

    SU09. qualifying

    Car: Any Super Unlocked
    Track: Next Glacial Waterfall
    Score: 3rd / 2nd / 1st

    SU10. Maniac

    Macchina: Works GT
    Track: Tuscan Hills Avanti
    Score: 30,000/60,000/120,000
    Unlock: 3x Burnout to unlock the Works GT.

    SU11. Furious Road

    Car: Any Super Unlocked
    Track: Highway to the contrary
    Score: 6/10/12

    SU12. Big prize

    Car: Any Super Unlocked
    Pistas: Steeltown Works Next, Glacial Waterfall Next, Bushido Valley Next.
    Score: 3rd / 2nd / 1st

    SU13. Dominator Challenge from Maniac

    Machine: Super Prototype
    Track: Steeltown Works Avanti
    Score: 60,000/90,000/150,000

    Special Races Series

    Special Races Series

    RS01. Competition

    Car: Any Special Race Unlocked
    Track: Spiritual Gate to the contrary
    Score: 3rd / 2nd / 1st

    RS02. Maniac

    Macchina: Garar Ovale
    Track: Road on the Ocean to the contrary
    Score: 50,000/100,000/200,000

    RS03. Ride in Flames

    Macchina: Garar GT
    Clue: Top Bushido to the Opposite
    Punteggio: 2:00.00/1:45.00/1:35.00

    RS04. Furious Road

    Car: Any Special Race Unlocked
    Track: Autostrada Oro Nero on the contrary
    Score: 6/10/13

    RS05. Competition

    Car: Any Special Race Unlocked
    Track: Steeltown Works in reverse
    Score: 3rd / 2nd / 1st
    Unlock: Destroy the rival Garar Circuit Us 3 times to unlock it.

    RS06. Burnout challenge

    Car: Garar World Circuit
    Slope: Tower Spiritual to the contrary
    Score: 10,000/20,000/35,000
    Unlock: 3x Burnout to unlock the Garar World Circuit.

    RS07. Furious Road

    Car: Any Special Race Unlocked
    Track: Tuscan Landscape Forward
    Score: 6/11/13

    RS08. Partial Success Challenge

    Car: Any Special Race Unlocked
    Track: Spiritual Tower to the contrary
    Score: 3,000/4,000/5,000

    RS09. qualifying

    Car: Any Special Race Unlocked
    Track: Tuscan hills to the contrary
    Score: 3rd / 2nd / 1st

    RS10. Maniac

    Machine: Classic Euro LM
    Track: Autostrada Oro Nero Avanti
    Score: 55,000/85,000/140,000

    RS11. Sfida in Fugue

    Car: Any Special Race Unlocked
    Slope: Bushido valley al Contrario
    Score: 4,000/8,000/10,000

    RS12. Big prize

    Car: Any Special Race Unlocked
    Pistas: Freeway to Giro Avanti, Steeltown Works Avanti, Bushido Valley to the contrary.
    Score: 3rd / 2nd / 1st

    RS13. Dominator challenge

    Macchina: Garar GT
    Track: Next Glacial Waterfall
    Score: 60,000/125,000/250,000

    Track :

    Track :

    United States

    Frozen waterfall
    Highway Oro Nero
    Steeltown Works
    Road on the Ocean

    Europe

    Tuscan hills
    Tuscan landscape
    Motorway
    Motorway to Giro

    Asia

    Cima Bushido
    Bushido Valley
    Spiritual Tower
    Spiritual Gate

    Cars :

    Cars :
    Many of the machines in the game have their real equivalent (approximately).

    Classic Series

    Classic Muscle - Classic Ford Mustang
    American Classic - Chevrolet Stingray Corvette
    Classica Burnout - Plymouth Superbird
    Classica Drift - Jaguar Mark 2/Aston Martin DB5
    Classic Euro - '62 Chrysler 300G

    Factory series

    Factory Muscle - 2003+ Ford Mustang
    Limited Series ST - Audi R8 Road Car
    J Coupe - Nissan Skyline/Toyota Supra
    American Drifter - Dodge Challenger Concept
    Factory Sport - 2001 Dodge Hemi Concept/Chrysler Crossfire

    Series Tuner

    Tuned Sports - "Tuned" Factory Sport
    Tuned Drifter - "Tuned" American Drifter
    Custom Coupe Ultimate - Burnout 2/3 Custom Coupe
    Tipo Work M - Burnout Revenge Works M-Type
    Tuned Muscle - "Tuned" Classic Muscle

    Hotrod series

    Blue Lightning - '49 Mercury
    Assassin - ?
    Street Dodger - ?
    Custom Hot Rod - ?
    Street Rod - ?

    Super Series

    Royal X3 - Lamborghini Miura
    Euro Super - Ferrari Enzo
    American Super - Ford GT
    Super Muscle - Dodge Viper
    Works GT-Pagani Zonda

    Special Race Series

    Garar European Circuit - Porsche 917, Burnout 3
    Garar Ovale -?
    Garar Circuito US -?
    Garar Circuito Mondiale -?
    Euro Classic LM - Ford GT40

    Dominator class

    Low Profile (Classic) - Dodge Charger
    Factory GT - Burnout Revenge Factory GT
    Super Cup - DeTomaso Pantera
    Charger - ?
    Super Prototype - Bugatti Veyron 16.4
    Garar GT- Panoz Esperante GTR-1

    Solution Summary

    Burnout challenge
    Ride in Flames
    Partial Success & Escape Challenge
    Maniac
    qualifying
    Furious Strada
    Grand Prix
    World Championship
    Classic Series
    Factory series
    Series Tuner
    Series Hot Rod
    Super Series
    Special Races Series
    Track
    Machines

    Audio Video The Burnout Dominator Solution
    add a comment of The Burnout Dominator Solution
    Comment sent successfully! We will review it in the next few hours.