The solution is based on the American version of the game, so it is possible to find differences in the Spanish version.
THE GREAT ESCAPE
Take the golf club to the right of the door, go left, try to turn on the stereo, then examine the safe on the left, approach the desk and try to call the police, then try to open the door on the left side of the room, helping yourself. with the golf club. Push the filing cabinet to the left of the door away, climb up, enter the opening in the ceiling, put the bat under the elevator door, go to the right side of the room, try to pull the grate away, asking Anna Maria for help. Then pull the fan away, back up four steps, then leave it on the ground, go to the left of the duct, then pull the fan back seven steps again, placing it in front of the elevator. Stand in front and push it to put it in the middle of the elevator, then go to the right side of the room, enter the shaft, exit and stand back against the wall. Continue to the right, go up the fire escape and then reach the roof, then climb the green ladder to the right, proceed to the bottom and take the chain that is on the platform. Use the golf club to retrieve it, then turn one of the handles behind the steel plank, the one on the right, then after freeing Anna Maria enter the building on the right, advance to the left wall of the room, take the plank wooden, then proceed to the opposite side, jump to the ground, go left again and then jump over the hole in the floor. Go left again, go through the destroyed wall, enter the open door, take the rope, then close the passage with the handle on the left, then right click on the door and select the gears to reopen it. Go down the stairs, enter the door on the right, go to the left side of the room, examine the rusty pipe on the ground and the switch against the wall, then go back to the right side of the room, go down to the area with the sunken floor, jump down and go right again. Cross the wooden planks, examine the two cables from which the sparks come out, go back to the switch, ask Anna Maria to hold it down, then go back to the cables, cross the wooden planks to the end, go to the right side of the room, move the locker that blocks the door, ask Anna Maria to turn the handle to the right of the security shutter, then exit the building and head towards the girl's hotel.
Try to open the central window of the cabinet, talk to Alfonso, ask him everything you can, then go to the right side of the hall, chat with the man sitting, then at the end of the conversation examine the book he is reading. Talk to him again, running out of dialogue, then after he tells you his name, approach the vending machine to the right of the room, try to use it, open the door next to it, enter the bathroom, read the flyer in the inventory, use the PDA, choose Phone and Alfonso's Hotel, then ask them for Thelwell Minster. Then exit the bathroom, take the magnetic key from the book that Thelwell left on the table and talk to the man again, then go back to the hall, try to use the vending machine on the left, open the double door with the magnetic key, go up three flights of stairs, enter the corridor on the left, then go forward, examine the floor plan on the coffee table halfway, wait for the guard at the door of Anna Maria's room to start dancing, then go and talk to her a couple of times , then go back to the stairs. Examine the big sign preventing you from climbing the stairs, take one of the dead insects, examine the others, go down the stairs, open the door with the magnetic key, enter the hall, try to open the clock, talk to Alfonso and ask him of the sign, the insect and the clock. Go back in front of the latter, put the insect on it, then talk to Alfonso about the object, making him move from his position to inspect it. At this point, quickly open the central window of the cabinet and take the lighter behind it. If Alfonso returns before you can get it, repeat the procedure until you have it in your hands. Save, go up to the guard in front of Anna Maria's room, talk to him again, stand between the character and the window at the end of the corridor, open it quickly when the guard starts to dance, then go and run to set fire to the flowers on the table. If you are not quick enough, the guard will stop you before you can set the plant on fire. Again, repeat the procedure until you make it, save, open the door to Anna Maria's room, enter, examine the safe in the corner, try to open the windows, approach the bed and pick up the pen to the left of the mobile, go around it and enter the bathroom.
Enter the door at the back of the room, go around the desk and take the pack of cigarettes, go back to the other room, then open the blue door and go to the Hotel Alfonso.
HOTEL ALFONSO 2
Talk to the girl you freed earlier, ask her for anything you can, then talk to the cop and do the same (don't forget to ask him about the tattoo). At the end of the conversation show him the cigarettes, talk to the policeman again, ask him about the pier, then chat with Alfonso behind the furniture, always asking him everything you can. Go right, go down the stairs, exit the hotel and go to the Bail Bonds.
BAIL BONDS 2
Talk to Anna Maria from Martino's Meat Package Company and the Mafia Gang, then have a chat with Virgil, sitting on the floor in front of the sofa. Go right, exit the room and go to Martino's Meat Package.
MARTINO'S MEAT PACKAGE COMPANY
Enter the shop, examine the display case and the bloody apron hanging on the wall behind the shop window, then talk to the man nearby, ask him everything you can, give him the pack of cigarettes, get him to give you salami in exchange, go out of the shop, Proceed to the wooden spatulas next to the building, wait for the owner to come out the door to smoke, enter and steal the apron. Try to open the garbage cans next to the shop and the green door, cross the square, pass the white truck, get on the loading platform, go right and talk to the man in front of the factory entrance, ask him everything what you can. Show him the salami, enter the factory and then the door on the right, go in the same direction, take the fire blanket from the wall, enter the next passage, go forward, examine the machinery, take the keys and then advance into the area illuminated by a light. yellow. Approach the green container on the right, push it forward three times so that it ends up on the forklift, examine the container and the trolley, put the keys in the middle, use the controls to lift the container, climb on the orange part of the vehicle, then Step onto the gray platform and container. Take a look in the window, go down, enter the factory, go to the left of the room and go up the ladder, past the pigs hanging on the hooks, go up on the loading platform and enter the door with the green light on it. Go down the wooden stairs, try to open the door on the left using the fire blanket, enter the smoking room, examine the meat it is cooking, pick up a log from the ground, go back to the forklift, climb up and put the blanket with the trunk in the window, go back to the factory entrance, then enter the white truck and grab a piece of ice. Run back to the forklift, climb up and put the ice in the window, then when the bad guys are gone, enter the factory, go through the first door on the right, examine the chair at the top of the room, go out the door on the left, go a little right, go up the stairs, exit the room, go right again, proceed to the hanging pigs, press the blue button against the wall, examine Tony's body, go back to the left, enter the door, go down the stairs and go through the passage on the opposite side, then go forward and enter the room marked by the blue door. Examine the first aid kit against the wall, use the magnetic key on the kit, enter the secret passage, go up the three stairs, go through the green door at the top of the stairs, go right again, open the central drawer of the desk, take the object wrapped in a silk handkerchief, open it in the inventory, examine the locker against the back wall of the room, enter the open window on the left, then exit the green door, go down the wooden stairs, exit the open door on the right , approach the forklift, take the keys, go back to the smoking room, use the handkerchief with the meat on the fire, go back to the front of the secret office locker, use the grease soaked handkerchief on the cabinet, right click and select the symbol of hand pushing, to throw the locker out of the open window. Exit the office, go down the stairs, enter the open door on the right and the next one, then go left, put the keys in the bone crusher, turn it on, take the keys back and collect the MP3 player and Anna Maria's manuscript on the ground. Read the manuscript completely, then go left and talk to Virgil, give him the MP3 player, then ask him about the PDA, the Mafia Gang and Anna Maria, then use the PDA and click Connect, logging into Lobineau's private server. Click OK and Yes, then Virgil will explain how to tamper with a computer. Then, click OK, scroll through the text and click on the link to the translated manuscript.
ISTANBUL - The first part
Go right, talk to the clerk, then examine the monitor and the photo beside it, study the green map on the wall, then go around the room and examine the plants. Head right, go down the stairs, enter the dining room, talk to the waiter, then go back to the hall, study the building called Lover's Vestibule on the map, then go back to the waiter, ask him questions about the building in question, return to the building. atrium and exit the hotel via the main door, heading towards Topkapi Palace. Talk to the guard, turn around and enter the square, then go back to the Pasha Palace Hotel, approach the employee, examine the pile of letters at the bottom of the counter, try to take them without success, then talk to the employee of Eamon O 'Mara and golf, then go to Anna Maria, talk to her about Eamon O 'Mara too, then go back to the clerk and show her the golf club. Then enter the dining room, take the knife from the second table on the right, ask Anna Maria about Eamon O 'Mara, then open the map and the magnetic key in the inventory. Use the knife on the Bail Bonds magnetic card, put your photo on O 'Mara's magnetic key, then exit the hotel and return to Topkapi Palace. Show the card to the guard, go forward, open the door, try to go left, talk about the guard with Anna Maria, then while the girl is distracting her, go left. Advance a little, proceed to the scaffolding on the right, climb, then go a little left and go back up. Wait for the guard to walk away, grab his cell phone, which is under the lantern, examine the object to find the number, then put the phone back, drop down and jump to the scaffolding on the left. Go forward in the same direction, climb a little more, use the PDA, click on Phone and call the guard, wait for the other to leave, climb the wall and hide, then wait for the guard to return, then pass them to shoulders and hide behind the next pillar. Wait for the guard to show up once more, then exit your hiding place and quickly climb to the top of the alcove in the wall. Go ahead, use the knife on the blue chalk, turn left, go a little further, drink the cup of tea on the windowsill in the corridor, go back the way you came, then take a few steps forward, turn right into the balcony , use the knife on the salami, take the thread to hang, attach the piece of salami to the thread, exit the balcony and cross the corridor where the guard and his dog were, then go down the stairs, enter the passage on the left, go left again and go down the stairs again. Turn on the computer, use the PDA, click on Connect and connect to Topkapi Security Management, tamper with the machine, then once connected click in order on OK, Service System and Yes. Go to the right side of the room, open the door, take a few steps inside, turn around and open the vent to the right of the door. Put the flyer inside, set it on fire with the lighter, pass the laser beams and proceed to the back of the room. Go forward to the large levers on the left side of the door, pull the first, second and fourth, then turn around and proceed to the door on the opposite side, turn on one of the machines next to the passage and talk to Anna Maria at the door, then approach the wall on the right, use the clip on the wall switch, wait for the guards to move away from the fountain, try to move it, ask Anna Maria to help you, drop into the hole, go left, take the first one down lever on the wall, then always advance in the same direction, pull down the top lever, then close the valve, proceed to the bottom of the pipes and reopen the valve. Go through the opening in the wall, go to the bottom left, go down the wall, jump to the ground, climb on the image of the knight in the center of the floor, ask Anna Maria to press the button next to the door, then as soon as she asks you if you are ready, climb the tile again. Enter the open door, cross the corridor and enter the Hall of Knights, go left, examine the statue of the knight, look at the notes on the PDA, then have two shots of the first stone, one to the second and two to the fourth, then go to the right and examine the second statue of the knight.
ISTANBUL - Second part
Then cross the room, examine the third statue of the knight, move the first stone once, the second four, the third two and the fourth three, then go right, activate the alcove and talk about it to Anna Maria. Proceed to the golden statue, examine the floor of the room, consult the manuscript file on the PDA, then click on the various places by Jacques de Molay. The places in question are, in order, Acre, London, Paris and Cyprus. Take the statue, make the plinth click to the right, press, make a click to the left, press, then another click in the same direction, pressing again immediately afterwards. After being put in jail, try to get the mouse and then get it out of its ta na, then examine it, go left and inspect the piece of cheese on the table, trying to get it. Also try to open the cell door, examine the large stone protruding from the wall on the right, use the handle on the wall and take out the stone, then after the visitors disappear, examine the mechanical mouse and the bag with marbles. Put them in the pipe on the ground, go through the opening in the wall, try to open the cell door, go through the opening again, proceed to the bars of the cell, examine the guard, open the door with its key, tie the guard , put the piece of cloth in her mouth, then go up the stairs at the end of the corridor and enter the room with the dog. Throw the toy at the beast to keep it busy, take the jar of meat from the table and open it with the mouse key, then put the food in the dog bowl. Go to the right side of the room, go up the stairs, open the door, enter the computer room, proceed to the door, use the mechanical mouse on it, go back to the computer, reenter the corridor and go up the stairs, then turn right. to see the garden and the outer wall well. Climb the plants, go to the left side of the roof, put the toy in the out of phase stone, then when the guard arrives, quickly cross the roof, keep moving forward, then turn left, jump to the other side and walk towards the nun. which is a little further on. Talk to her, then after regaining control of the character, go chat with the employee of the hotel, enter the elevator on the left side of the hall, go up, enter the room, go left, then open the window further. right, get out of there, go right, go down the ledge to the balcony below, then go down again and then left. Enter Anna Maria's room from the window, then enter the room on the left, examine the garbage can, go back to the bedroom, take the rosary from the floor, examine the credit card receipt, use the PDA; click on Connect and Credit R Us, then tamper with the computer.
Examine the yellow car, talk to the man who is sweeping the street and then the one sitting on the stairs, advance to the apartment with the two plants, try to open the door, then talk to Mark, the first man again. Have a chat again with Archie, the second character, try to get the bread behind him, go back to the apartment and move the plant to the left, talk to Mark and ask him about Archie, chat with him and ask him for bread, then talk to Nico and ask her about Mark. Fry the bread when Archie is distracted by Nico, approach Mark's car, spread the bread crumbs on it, cross the street and move the plant to the left in front of the door, enter the building, go up the stairs, go to left, enter the corridor, try to open the door of the apartment, then open the double door at the end of the corridor, go up to the balcony and plants on the right, jump on the ledge against the wall, go down to the balcony on the right, jump on the pole and cross the street, then jump to another balcony, go right and try to open the other double door. As soon as the nun on the other balcony leaves, jump over the balustrade and go right, go up the balcony, jump to the ledge of the back wall, proceed to the far right, jump to the balcony and try to open the door. Take a look in the window next to the door, use the golf club on the latch to open it, take the photo of Anna Maria from the mantelpiece, examine the books in the bookcase and the one on the table, go into the kitchen, take the piece of pipe from the table, go back to the living room, go into the bedroom, take the note from the bed, examine the slippers and the bible on the bedside table, then go into the bathroom, examine the scales, go out, examine the laptop in the living room, exit the apartment , go down the stairs and then go to the street to go to the Vatican.
Go left, try to open the double door, talk to both guards and read the plaque next to the double door, try to open it, examine the small office behind the window, take a look out the window, talk to the nun, try to get the list on her desk, then go to the right, ring the bell next to the door, talk to Sister Serena, go back to Anna Maria's apartment, use the PDA, click on Connect and then on Vatican Server, tamper with the Vatican computer, then click OK to exit. Exit the building and go back to St. Peter's Square, go left, then hide between the window and the door so that Sister Angelica cannot see you. Use the PDA, click on Phone and make a call to the host factory, then tell Sister Serena to pass her colleague to you. When Angelica leaves her position, take a quick look out the window, grab the list on the desk, then wait for the nun to return to ask her a few questions. At the end of the tour, talk to Sister Serena, then turn around and enter the small warehouse, examine the box on the table, turn around and move the white one up, take a host, move the box again, then put the bread in the one on the top. table. Proceed to the boxes on the left, use the knife to open the brown one, take a bottle of wine, go to the center of the factory, go up the stairs, go all the way, open the lid of the mixer, put the wine in the machine, go back to the warehouse, cross the corridor between this room and Sister Angelica's office, open the door at the end of the corridor, climb on the wooden crates, jump on the ledge over the balustrade, go left and climb, then wait put the bread on the tree top right, go all the way to the left, pass the hedge, walk slowly towards the corner, wait for the monk to go to the rightmost plant, then follow him without getting noticed and enter the building. Once inside, go left, go up the stairs, cross the corridor, open the door on the left, go around the room, examine the bookcase and the painting, move the cursor over the artwork, then click the descriptions in a certain order (Men Carrying Corpse, Men Debating, Woman with Baby and Temple Block). Examine the angels on either side of the frame and then the desk, then retrieve Anna Maria's file.
BACK IN ROME
Exit the apartment, cross the corridor, knock on Mark's door and show him Gregor's business card and pen, go back to Anna Maria's apartment, go inside, put the DVD in the laptop, go back to Mark, show him the pen, talk to him, then go down the stairs, exit the building, go to the Black Cat Club, talk to the doorman, go back to Anna Maria's apartment, knock on Mark, talk to him about the Black Cat Club, show him Lucy's picture Chu, go back to Anna Maria, write a note on Lucy Chu's photo, knock on Mark's door again, give him Lucy Chu's photo, go back to the Club, show the card to the doorman, go down the stairs, open the door, go right, enter the open door, go right, enter the shower room, go around the one in use, try to steal the towel, exit the room, go to the dressing room, move the plant to the left corner of the room, turn on the tap hot water, go back to the shower, rub the towel, enter the lobby, go right, talk to the employee, enter the door on the right, cross the corridor, turn the corner and enter the door on the right . Turn left, talk to the man by the sink, talk to him, then go back to the hall, press the wall switch, examine the large metal box, talk to the man inside, move the hanging harness to the chain, take the bottle on the table, flip the switch on the wall, move the curtain, press the button on the left, go through the secret passage, go down the stairs, talk to Duane, then exit the room, proceed down the hall and enter the room on the right. Go back to the locker room, open your locker (the second top left from the side of the door), get dressed, go back to Duane, combine the clip with the rosary, put the new item in the tube, exit the room, cross the corridor, Enter the door on the left, turn the corner, examine the rosary in the inventory, use the key to open the door on the right, enter the laundry room, examine the washing machine, go up the stairs, open the door at the top, exit, go back to the Anna Maria's apartment for a big surprise. You will have five minutes to defuse a bomb. Take out the PDA, click on Connect and US Military Field Notes, tamper with the computer, then after completing the operation, click on OK, read the notes and the Self Protection section, then close the PDA, ask Mark for gloves, use the clip on the blue wire at the bottom, select Live Trigger Wire, then use the knife on the blue wire at the top to defuse the bomb.
PHOENIX - First part
Examine the jeep, open the gate with the tool you just recovered, go through the gate, inspect the fire exit on the left, try and unsuccessfully activate it, go to the other side, try to move the container, pull the crate back. wood, examine the chain hanging on the right, pull it to release the brake, move the container to the left, go to the side of the wooden crate higher, pull it back, get behind the wooden crate and push it against the wall. Climb up, climb on the green part of the roof and the platform to the right, jump to the ledge above you, go left, jump to the platform and the next, then go around the corner and go up to the roof. Go ahead, grab a rock, examine the dish on the roof, move its arm four times to the left to direct it to the fire exit on the building on the opposite side. Throw the stone on the arm to shoot the fire escape. Go down and reach the ladder, climb to the top, move the wooden crate on the roof and the big pipe, go inside and go all the way through the crack in the roof. Go right again, kick a stone to throw it into the crack, go down there, look out the window, try to open the door, approach the table in the center, examine the photo, then go left and inspect the plate. on the desk, the photo, the poster and the cabinet with the weapons on the wall. Go to the other side of the room, try to enter the code, then use the PDA, click on Connect and c.jenkins_office1, look for the correct password, then after obtaining it, click on OK. Scroll the text, click on the files downloaded from the secretary's PC, close the PDA, enter the code (the reverse wedding date) with the panel next to the door, enter the room, go left, jump on the platform, cling to the windowsill , then go left, go around the corner and go to the bottom, then jump down to the wooden crate and finally to the floor. Examine the huge hopper on the ground, pass it, try to take the key card to its right, examine the barrels behind you, open the door to the right, enter and advance to the next one, go to the right side of the kitchen, take the hook above at the sink, proceed to the table on the left, move it in that direction, go up, take the chewing gum on the top of the cupboard, get off the table, exit the kitchen, turn left, enter the first door on the right to access the dressing room .
PHOENIX - Second part
Open the cabinet in the center, take the oil can, proceed to the door and try to open it, use the electronic lock on the left, open the PDA, click on Connect and admin.pc_office7, tamper with the computer, then at the end of the 'operation click on OK and close the PDA. Open the door, exit the locker room, throw open the door at the end of the hall, go down the stairs, enter the passage on the left, climb the safe and the hole in the ceiling, use the control panel, put oil on the rusty chain, use again the panel, move the chain first to the right and then down. Enter the hole on the floor, attach the hook to the chain, climb back into the hole in the ceiling, use the panel, move the safe up and to the left, go to the right side of the room, use the panel to the right of the door, examine the wires in front, attach the chewing gum to them, use the control panel again, go left, talk to Maynard, use the panel after he fixes it, move the safe again (left, left, down, right, right , up, up, left, down, down, left, up, up, up and up). Try to move the safe to the nearest room, talk to Maynard, press the button when he tells you, then enter the juicer, take Maynard's keys and the plastic folder, then examine it to find a bank receipt and some drawings. Exit the juicer, go left, open the door, close the one on the other side with Maynard's keys, go up the stairs, put the oil on the doorstop, press the switch to turn off the light, open the door, go through the corridor, enter the last door on the left, lock it from inside with the keys, approach the elevator on the right, press the button to call it, then go left and exit.
BACK AT THE VATICAN
Try to get the bottle, talk to Archie, then go left, search the garbage, take the half empty champagne bottle, go back to Archie, talk to him again, offer him the half bottle of champagne in exchange for the alcohol. Put the substance in the garbage can, set it on fire with the lighter, enter the door of the wafer factory, go forward, open the door on the right side of the warehouse, examine the wafers on the conveyor belt, go right, examine the controls of the machine. the containers and the golden powder, then go back, wait for the return of Nico and Sister Angelica, talk to the latter, follow Cardinal Gianelli to the garden, exit the room, go left, cross the corridor between the warehouse and the small office, open the door at the end, go up the stairs to the right, cross the garden without being noticed by the monks, enter the building, go to the left of the main room, go up the stairs, cross the corridor, look inside the office of Devlin, examine the manuscript, read the three lines of text, examine Jesus with the cross and various symbols, go out, talk to Mark, go downstairs, enter the main room, try to open the hatch, use the golf club to help you, go down, proceed to the back of the room, examine the base of the two large angel statues, go upstairs, enter the last door on the left, examine both angels on the frame of the painting, mark somewhere there is the position of the hourglasses of the left and right angels. Go back down the hatch, approach the statue on the left, turn the hourglass to the left with the sand at the bottom and the one to the right with the sand in the same direction. Climb the statue and turn your head, then drop down and approach the sculpture on the right. Place the hourglasses like those of the other statue, move the head again, then click on the icon of Friar Mark with the angel's head and go down the trap door.
Advance to the corner of the corridor, open the box against the wall with the knife, use the rubber gloves to work with the wires, try to open the door at the end of the corridor, examine the light bulb next to the door, remove it with the help of the Fire blanket, put the C4 in place of the light bulb, go back to the box, use the gloves to connect the wires, enter the open door, wait for the end of the shooting, read the signs attached to the pillars, then go left, enter the door open to the right, look at the cutscene, then examine the controls on the right side of the wall. Move the first by one click, the second by five and the third by 1, then enter the door that has opened, slowly turn the corner and once in the next room examine the floor to figure out which way to go. Climb on the tile with the cross in front of you, then go left on the sword, right on the lion, take three steps forward on the three crosses in front of you, then turn left on the moon, climb on the lion always left, take two steps forward on the two crosses in front of you, then go to the moon on the right and the lion on the right, finally go up to another cross, always in front of you. Keep walking until you enter the room with two large chasms on the ground, advance between them, fall into the trap once you reach the bottom, tell Anna Maria to pull the levers in a certain order (Assassin, Turk, Manluk and Templar ), then enter the next room. Put the green map on the hand of the Jacques de Molay statue, set it on fire with the lighter, enter the next room, keep going, put the rosary in the slot on the base of the ark, enter the open door, move forward a little more and destroy the two angels with the golf club to finish the game.
Video of the solution - First part