The Walkthrough of Monkey Island 2 Special Edition: LeChuck's Revenge

Please note:

The solution is based on the US version for Xbox 360 of the game, so some terms may differ from the Spanish version.

First Part: The Long Embargo

The introductory scene takes place on the beach (if you want to skip it, or if you aim to finish the game within a time limit to unlock the linked objective, press Y), in short, you find yourself wandering towards Woodtick, the town of the place: not as soon as you try to exit the screen you will be attacked and robbed by Largo. Then first go to the swamp, use the coffin and move to the right where a platform leads you to talk with the Voodoo Lady, who explains what you need to make a voodoo doll. Then, after entering Wally's mansion, pick up the sheet of paper and the monocle (this item can be tricky to select if you're playing on a platform that doesn't have a mouse). After that, approach the Mad Marty Inn and take a look at the area where some Low Morale Men are playing. Pick up the bucket next to them and the men will notice, a conversation will take place during which you will have to choose the first dialogue option ("Is this yours?"). Then approach the bartender at the inn and start a conversation with him too, starting with the first available dialogue option ("How's business?"). Collect Largo's spit later using the sheet of paper collected just before in Wally's house. Then exit the inn and go around the perimeter, enter the kitchen through the back window and collect the knife inside. After doing this you can leave Woodtick for some time: on the way to the beach don't forget to pick up the shovel. Once on the beach, approach the stick lying on the ground and add it to the objects already in your inventory. Then go to the swamp and, when necessary, use the bucket at your disposal to collect some mud. Then head to the cemetery and use the shovel to dig, thus adding the bones of Largo's grandfather to the items already in your inventory.





After this detour you can return to Woodtick. First enter the inn and cut the rope that holds the crocodile with a kitchen knife. Take advantage of the fact that the manager will run after the animal to collect the pieces of cheese and then enter Largo's room, close the door to the skin and smear it with the mud contained in the bucket you collected from the swamp. Get hold of Largo's toupee before you leave Mad Marty, where a cut-scene takes place in which Largo gives Mad Marty a package of filthy underwear. Enter Largo's room again and subtract the ticket with which Largo will be able to collect the linen once it has been cleaned, but not before being locked inside, so that no one can see you. Now you can go back to Mad Marty and collect the clean bra, handing over the coupon you just stole. Walk towards the swamp, once there enter the coffin which leads you to the voodoo hut. Gather the string first, then try to grab the thin bottle on the bottom shelf labeled "Ash-2-Life". In the conversation with the Voodoo Lady that will ensue, always select the third among the options available. To be clear, the sentences you have to select start with "How is business?", "Tell me something about ...", "Why not ...?" and finally "What kind of ...?". After that show the Voodoo Lady that you have all the required ingredients and have the voodoo doll in the likeness of Largo delivered along with the pins.

Back in Woodstick, enter Mad Marty and combine the stick with the box, then add the string and finally the pieces of cheese to catch the mouse that is prowling the floor: go far enough and wait for the mouse to get close to the cheese, then pull the string .. Then enter the back window and then immerse the animal in the pot you find in the kitchen. After that go out the window again and go around the building to make your entrance through the front door, talk to the bartender and choose the first dialogue option on both occasions to get hired: the old cook will be fired and you will take his place. , getting the 420 pieces of eight you need. Then go back to Largo's room and use the pins on the voodoo doll to be teleported to Lady Voodoo's crypt at the swamp. Start a conversation with the woman and choose the last of her from the options available to you so as to say hello and return to the game map. Choose the Peninsula as your destination and approach Captain Dread. To entice him to start a conversation you will have to give him the monocle you grabbed at the beginning of the adventure, then the money necessary to embark.



The Walkthrough of Monkey Island 2 Special Edition: LeChuck's Revenge

Part Two: Four Map Piece - Rapp Scalion's Map Piece

Go around the deck of the ship and pick up the bag of parrot food. Then enter the captain's cabin and start a conversation with him: tell him that you want to disembark on Phatt Island. Once you get off the ground, a guard will approach you: no matter what answer you choose, the result will still be your incarceration. After an intermission scene in which you are received by the governor of the island, you find yourself in the cell. Raise your mattress and pick up the stick that you are under. In addition to you in the cell there is also a skeleton of a previous prisoner: grab the skeleton's femur with the stick and give it to Walt, the watchdog, to get the key that opens the cell. Then collect the objects contained inside the two bags and exit the prisons.
Head to the library, go inside, pick up the lens from the lighthouse model, then start looking at the list of books. Stop at the R, labeled "Recipes, Voodoo", open the book and have Guybrush remember the recipe called "The Joy of Hex". After that, browse through another random book among those present and keep this in mind too. Then go to the counter and talk to the librarian who will tell you that to borrow the books you need a subscription: select the first dialogue option in response to the first two questions, and the second to the third to get a temporary subscription, answer the other questions as you like and go out with the books. Go back to the island map and choose the mansion as your next destination. Open the gate and the door and make your entrance. Distract the guard at the entrance by hinting at a three-headed monkey, go up the stairs and enter the governor's bedroom: use the useless book borrowed from the library and replace it with the one lying on the governor's belly. You are now in possession of the Pirate Exclamation Book. Then head to Booty Island. After collecting the saw from the antique shop you can immediately leave the island in favor of Scabb Island, where you can return to Mad Marty. Inside, use the saw on the sailor's wooden leg, then go out and wait for the carpenter to pass, called by the sailor: the carpenter's shop is therefore empty, go there and remove the hammer and nails before setting sail for Booty Island. Once on the island go to Stan's shop on the right, "Stan's Previously Owned Coffin". Ask Stan for the best coffin he has and watch him enter to show you how comfortable it is. Then close the lid of the coffin: Stan will jump out and give you a handkerchief. Ask for the coffin again so that Stan lies down inside: this time use nails and hammer on the lid, locking Stan inside. Before leaving the shop, pick up the crypt key near the cash register.
Then go to the Scabb Island Cemetery, where the Crypt is located, and enter it using the key you just stole. Open the book of pirate quotes you got from the library, read the one attributed to Rapp, look for the coffin that carries the same sentence and open it. Collect a pile of ash inside then leave the Crypt to head to the hut to the swamp where the Voodoo Lady lives. Look for the jar identified by the label "Ashe-2-life" and talk to the hostess: exchange the book and the ashes collected at the Crypta for "Ash-2-Life" and return to the Crypt, where you have to use the bottle. just obtained on the ashes inside the coffin left open. Talk to the resurrected Rapp and inform him of his previous deceased condition, then fulfill his request: go to the beach and use the key you have just been given to open the hut and close the gas tap, then return to the Crypt and revive Rapp once again, make sure you turn off the gas at his house, and add his gift, Rapp Scalion's Map Piece, to your inventory.



The Walkthrough of Monkey Island 2 Special Edition: LeChuck's Revenge

Parte Seconda: Four Map Piece - Young Lindy's Map Piece

Return to Captain Dread and be taken to Phatt Island, where once again visit the library, this time you are interested in the D of Disasters, more precisely the book "Great Shipwrecks of our Century". Consult it, then leave the island in the direction of Scabb Island. There, go to the bar and order, using the library card as a document, a "Yellow Beard's Baby" and a "Blue Whale", after which you mix the two cocktails. Go to Booty Island now and visit the antique shop to purchase a horn. Once out of the shop, approach the cannon and talk to the old man who is stationed around there, until you hear him say that he detonates a cannon shot every time a ship approaches. Say hello to him and continue to the right where the spitting contest area is. Blow the horn and wait for a guy to leave, then pick up one of the flags. Then use the straw with the green drink created a little while ago and start the race. Wait for the right moment to spit, signaled by the girl's belt waving in the strong wind, and spit: easy victory and guaranteed reward. Take the prize to the junk shop and try to sell it: initially tell it "Worth a great amount", add "Not a spit whatsoever" and close with "The spit of the woman who killed LeChuck". With the coins received, go to Captain Kate Capsize, make sure you remember the coordinates you read in the book "Great Shipwrecks of the Century", then ask the Captain for a boat. Once at the place indicated by the coordinates, the boat is sucked to the bottom, near another ship on which a monkey's head lies. Collect it and go up using the anchor chain, then head back to the shop and trade the monkey for the second map piece, Young Lindy's Map Piece.

The Walkthrough of Monkey Island 2 Special Edition: LeChuck's Revenge

Part Two: Four Map Piece - Mister Roger's Map Piece

Talk to Captain Dread and be taken back to Booty Island. There you talk to the woman doing the flyer, and although you can't yet charter one of her ships, you can take one of the flyers she distributes for now. Proceed to the left and enter the antique shop: here replace the "Beware of the parrot" sign with the parrot food collected long ago on the ship's deck. Thanks to this move you will now be able to buy the mirror. Walk towards Big Tree and use the oar with the hole located not far from the axis; now reach the axis with the help of the root and then walk on the oar to fall unconscious and activate a sequence. Upon awakening, pick up the oar and go to Scabb Island, where you get a new oar from the carpenter. Go back to the tree and get back on the oar, then put the plank in the nearest hole, walk on the plank and retrieve the oar to fit it in the next hole, and so on until you reach the shed on the left where you can get your hands on a telescope.
Back on Phatt Island, use the flyer with Kate's face on the wanted poster: exit the area and witness Kate's arrest. Go to the prisons and free her: after she has thanked you she will leave, allowing you to collect the Gorilla and Vanilla envelopes. Then make a quick visit to Woodtick, enter the bar and place the banana found in the Gorilla bag on the metronome, collect the yoyo and set sail for Phatt Island. On the left side of the island there is a waterfall: going up the path that runs alongside it you reach the source of this waterfall, a pump. Deactivate the pump using the yoyo, go back downstream and enter the opening revealed at the base of the fountain. Continuing along the tunnel you come in front of the door of a house: open it and enter. Talk to Rumm Rogers Jr. The answer "I am Guybrush Threepwood, prepare to die!" kicks off a drinking contest. To win, use the grog glass received from Rumm Rogers Jr. with the plant, then fill the glass with the grog-like contained in the Vanilla bag. Having won the challenge, place the mirror you have in the frame on the wall, then go out and go around the left side of the house to find a window and open it. Now approach the grotesque statue and combine the telescope with the statue's hand: inside the house a brick will now be indicated by a beam of light. Push the brick and collect the Mister Roger's Map Piece, then leave the house.

The Walkthrough of Monkey Island 2 Special Edition: LeChuck's Revenge

Parte Seconda: Four Map Piece – Captain Marley's Map Piece

Ask Captain Dread once again to take you to Phat Island. Head right, towards the library, but first turn into an alley where some men are gambling. Try your luck and lose (whatever your choice). Immediately after you a guy who plays and wins appears: follow him along the streets and observe the secret combination he uses to get past the guy who opens the door. Knock yourself too and try, repeating what we saw earlier. Now go back to the alley and make another attempt: this time you win.
Time to go to Booty Island. Enter the costume shop, immediately on the right on the first screen of the island. Inside, deliver the invitation you have just received to the clerk, who will show you your costume. Now that you have the invitation and costume you can introduce yourself to the party, which is held in the mansion located in the upper left part of the island. The guard at the entrance will try to stop you, but since you have a costume and invitation you will be guaranteed entry. Talk to the guests inside if you like, then pick up the map from above the cape and exit. Outside you will have a small inconvenience with the dog. Talk to the gardener to be led by the governor. Try the sweetest phrases to convince her, but whatever you do in the end the situation will be ruined by a tremendous Guybrush gaffe. Then follow the flapping sheet outside until you see the cutscene. You need a fishing rod to retrieve the sheet, but in the meantime you can still do something in the mansion. Go to the back of the house and move the waste bin in front of the door, triggering the furious reaction of the cook. Then take a complete tour of the perimeter of the house and arrive at the bucket, collect a fish and go to the ship, with which you reach Phatt Island again.
Follow the small pier that develops on the right, at the end of which sits a fisherman. Approach the man and start talking to him, insult him and soon you will find yourself accepting a bet. Since you already have a fish, give it to the fisherman: you now have a fishing rod. Head back to Booty Isaland, up the hill from where you saw the map stop. Then use the fishing rod, but not even this time you can get your hands back on the map. Then go up to Elaine's rooms and collect the oar, go down and leave the mansion, but not before having also collected the dog. Return to Big Tree. Your map is located in the hut at the top. If you have not already done so before, you must now perform the sequence described at the beginning of the paragraph "Mister Roger's Map Piece". Once in the hut use the dog to locate the right map in the pile of other maps. You now also have the fourth piece, Captaina Marley's Map Piece.

Before continuing with the third part of the game you have to reassemble the map. Go to the Phatt Island library to collect the lens inside the lighthouse model if you haven't done so before. Now with this, go to Wally's in Scabb Island and give him the lens and a piece of the map for him to decipher: in exchange for needing a favor at the Voodoo Lady. So go to the swamp and ask the Voodoo Lady for the potion, who gives it to you, but at the same time she has a vision. Exit the hut and open the Juju bag; finally look at the chest, open it and climb on it.

The Walkthrough of Monkey Island 2 Special Edition: LeChuck's Revenge

Parte Terza: LeChucks's Fortress

Leaving the chest, proceed to the right until you reach the cell where you can see Wally. Talk to him to find out where his cell key is. Walk left, to the three "Ugly Bone Things" on the wall. Now consult the piece of paper, encrusted with spit, on which the steps of the skeleton dance are shown. You must therefore follow the steps according to what is written in the verses: for example, for the first verse look for a skull, feet and a hip. In the next room you have to follow the same procedure, this time following the second verse. Continuing you find yourself in front of a large door. Open the door and advance towards the smaller one. It has already been said at the end of the previous paragraph: if you have not already done so, open the Juju bag now. Now approach and grab the key: you are surprised and jailed for torture.
When you resume the game, you find yourself in a curious torture mechanism. Your only escape is to blow out the candle. Use the straw to take a good sip from the green drink that you keep in your inventory, then spit the drink on the shield to your right: you will have to aim at the right side to ensure that the spit, bouncing, ends up on the flame by extinguishing it. This causes Guybrush and Wally to escape. The game resumes in a completely dark room: in order to exit you must use the match inside the Juju bag, however Guybrush will only find it if he has already looked inside the bag before, otherwise he will tell you that it is too dark to see something. Therefore, if you have not opened the Juju bag when it was previously suggested, you will have to restart a previous save.
Then use the match to shed some light and head to Dinky Island.

The Walkthrough of Monkey Island 2 Special Edition: LeChuck's Revenge

Part Four: Dinky Island

Start by picking up the bottle not far from you and use it on the rock. Then take the glass under the distiller: use it first with the ocean, filling it with water, then with the distiller itself. Now that you have a glass of clean water, pick up the crowbar and use it to open the barrel, inside which you will find a cracker. Use it to feed the parrot and the animal will reveal a first step necessary to find the Big Whoop. Now go to Herman Toothrot and talk to him. He will start a sort of philosophical conversation during which you will have to choose colors: continue to choose colors until the man tells you that he has nothing more to teach you and will let you go. Now head left and enter the jungle until you stop under a tree with a bag hanging from it. Use the shattered bottle with the bag to drop a pack of crackers out of it. Now use the glass of water with the package, then retrace your steps until you reach the parrot from before and feed it enough so as to receive all the information you need. Back in the jungle go right, where you see a pond and a box containing a rope. Quickly grab the rope, then use the crowbar with the box to get some dynamite. With these objects, follow the parrot's directions (east of the pond to the dinosaur, north to the rock pile, east to the X). Dig the point marked by the X with the shovel, then place in the hole of the dynamite. The explosion that follows throws you away from the treasure: to reach it, combine the rope and the crowbar, then throw the new object made towards the piece of bent iron that protrudes from the hole. Swinging you reach the treasure, but the collapse of the pillar still imprisons you. Elaine's appearance starts an intermission scene.
When the game resumes you are still in a dark room: look for the switch (just to the right of the center of the screen). Once the light is back on, you will find LeChuck waiting for you: in this juncture it does not matter which answer you choose, in any case you will find yourself traveling from room to room due to the clumsy functioning of the voodoo doll held by LeChuck. You yourself must now build a voodoo doll to counteract LeChuck's. Start with the room that features some sort of Grog machine: press the change button and leave the coin on the ground until LeChuck appears. When he bends over to pick up the coin, you can steal his protruding panties. Now move to the first aid room. Collect the gloves from the garbage cans at the bottom, then exit and enter the room where you notice some boxes piled up. Looking inside them you will find balloons. Collect one and head to the grog machine. Behind it is a helium tank that you can use to inflate the balloon and gloves (as well as stimulate Guybrush's singing skills). Once this is done, head to the elevator room, press the button, go up and wait for LeChuck to appear: then press the lever to cut his beard, and collect another ingredient for the voodoo doll. Coming out of the elevator you find yourself in an alley on Melee Island: still wait for LeChuck to appear and hand him Stan's clean handkerchief. You will need the contents of the handkerchief for the doll. Then go back to the first aid room and collect your father's skull. Also there, from the desk drawer you can retrieve a syringe. All you need is the doll: you can find it in the room where the boxes are accumulated. Now put all the necessary ingredients (underwear, soaked handkerchief, skull, beard and doll) in the Juju bag: you just have to use the syringe needle as a pin on the Voodoo doll. LeChuck will run away so chase him and Guybrush will go back to prod the doll: any dialogue option is fine at this point, however remember that you will have to tear the legs of the doll to reach the final dialogue. Choose the answers you like best and enjoy the ending.
Congratulations, you have finished Monkey Island 2 Special Edition: Le Chuck's Revenge!

Video of the solution (first part)

add a comment of The Walkthrough of Monkey Island 2 Special Edition: LeChuck's Revenge
Comment sent successfully! We will review it in the next few hours.